Book of the Dead – Unity Demo Team

Although never confirmed as an actual video game that will be coming out in 2019, many gaming sites and channels are confirming this as a PS4 MMO – Book of the Dead is a Unity Interactive Demo showcasing capabilities of Unity 2018 for powering high-end visuals for game productions. This trailer was published to Unity’s YouTube channel January 16th, 2018.

For those of you who thought this was a game that was coming out in 2019, we are sorry to say that you have been tricked – but this could be a precursor to what games will look like in the coming years, so we figured we’d give you a little insight about this demo trailer, the work that went into it and how you might be seeing this type of visual in games to come.

What is it?

First off, Unity is a cross-platform real-time engine that is developed by Unity Technologies. The engine can be used to create three-dimensional and two-dimensional games as well as simulations for its many platforms using C#. Pronounced C sharp, C# is a general-purpose, multi-paradigm programming language.

Unity created the Book of the Dead demo to showcase their 2018 version of the program which applied multiple sources to create a stunningly realistic gaming universe. For this demo they deployed their Scriptable Render Pipeline which is an alternative to the Unity built-in render pipeline. With SRP, creators can control and tailor rendering via the C# scripts – allowing creators to slightly modify or completely build and customize the render pipeline to their needs.

The demo team utilized their own Unity engine with SRP while adding in Quixel Megascan Assets and in-house photogrammetry. With this setup they also created their own custom vertex shader to create a unique and realistic wind throughout the environment shown in the demo trailer.

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Why the Hype?

We believe because this demo trailer looked this great and seemed to have the making of a great game, many in the gaming community thought this was going to be a game to be published in 2019. Tie in the fact that this was also tested with PS4 Pro – you have pretty much all the ingredients needed for the hype. We saw this trailer on some youtube videos with titles like ‘Upcoming 2019 MMO Games’ or ‘The best MMO Games Coming to PS4 This Year’ – but this was simply a demo to showcase the quality of Unity and what creators can do with this engine.

What to Expect from Unity

I think we can all expect Unity to continue to modify their engine to push the envelope for new games across all platforms. Games that we play use an engine of some sort to display what you are seeing, but top gaming engines such as Unreal and Unity take the prize. They allow creators to immerse gamers in a world of realism while using real life image rendering to create stunning assets to create the world you are playing in.

TL;DR – Unfortunately, Book of the Dead is not a game, so don’t expect this title to be hitting any PS4 game stores – however – Unity did give all assets for this demo for creators, so maybe you’ll see this quality and power in games coming out in the future.

Battlefield V Enters Battle Royale Market

Just when you thought there were enough big names in the Battle Royale market, EA’s Battlefield V recently announced Firestorm, their version of Battle Royale which will be released on March 25th.

Battlefield V Firestorm was developed by Criterion Games in partnership with DICE. “Mix a shrinking playing field with trademark Battlefield elements such as team play, powerful vehicles, and destruction, and you get a battle royale so intense it’ll make your lips curl.” Players will parachute into the Firestorm map and will fight within a ring of fire that will shrink as the match progresses, following the same methods as other popular battle royale games with map shrinking storms and safe zones. Matches will consist of 64 players, 16 squads which will have access to all of your favorite Battlefield V elements. You will also have the ability to work together to secure objectives for chances to obtain better and rare gear…all on the biggest Battlefield map to date, Halvoy. These objectives operate similar to objectives found in the Conquest mode with some being fixed and others being random locations. All Firestorm matches will be tied to your Company and Battlefield V progression.

Firestorm will be available free for all current owners of Battlefield V editions on Playstation 4, Windows PC, and Xbox One.

Cyberpunk 2077 – When it’s Ready

It has been almost six months since Projekt Red debuted 48 minutes of official gameplay which sparked interest all over the world and yet still no word on an official release or major updates from the game developers. A scroll through @CDPROJEKTRED and @CyberpunkGame shows a tremendous amount of support for the game and stunning visuals from the development team – including pieces that fans have made – but nothing heavy pertaining to the game progression itself.

Related: Cyberpunk 2077 – Need to Know


What is Cyberpunk 2077?

The game looks to be a massive, super detailed and deep RPG with shooter elements added. You will be able to pick your characters starting stats with a few other features that allow you to pick or build your story for that character, which is said to play a role in the progression of your game. Unlike most games of this type, there are no classes in the game that will allow you certain abilities – but you will be able to continuously modify your character stats and customize your character to fit your play style or the mission you’re about to take part in.

The year is 2077 so expect some futuristic visuals to pop up on your screen when/if this game comes to a launch stage – we are set in a dystopian megacity called ‘Night City’ which, through the gameplay shows flying vehicles, giant buildings, and a whole lot to interact with.

During the gameplay footage we see that there are a few groups or factions that have positioned themselves throughout the city, the basic idea here is you’ll be bouncing back and forth through these factions running jobs and missions to survive and of course to build up your character and your team stats. In the released footage you work with a faction leader named Drax who gives you a job to retrieve some stolen military equipment for him – but you are also faced with other elements, the government and another faction. We see that you can pretty much decide how you want to handle the jobs you take and these options are not necessarily linear, but whatever you do will have impact on your story as you progress.

One of the coolest features we saw was the tech upgrades you can get on your character, in the gameplay the character gets an optic upgrade which allows the player to zoom in, scan objects, and have better visuals. We are told that there will be several optional upgrades for you to choose from – thus designing your character to be a weapon of its own.

There is still no release date, but many theories are pushing for a quarter 4 2019 release (later this year) – the world looks stunning and running through an RPG game that is set in the future with as many feature dynamics as this one is a game to be excited about.