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Javelins of Anthem

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Javelins of Anthem

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If you’re following Anthem, you’d know that one of the coolest features of what the game has been presenting to it’s audience is the Javelin exosuits that we’ll be donning as we save the world together. The Javelin exosuits will have everything you can possibly need to survive – granting you the power to fight against your opponents, fly, swim, and tack on any gear and weaponry that you acquire during your travels.

Like any feature used as a tool to progress through a game, each exosuit comes equipped with it’s own special strengths to help you tackle the obstacles in front of you and bring the world of Anthem back to peace. We summarized each exosuit below, check it out and see which one you’ll favor on February 22nd!

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Ranger

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  • First exosuit you’ll receive at start of game.
  • Well rounded strengths, versatile.
  • Two weapons for load-out.
    • Ability to change weapons between missions.
    • Wield every weapon type except Heavy.
  • Melee Ability
    • Shock Mace: Deploys electrified mace to send a medically inadvisable amount of voltage through your enemies.
  • Grenades
    • Can be found in the field and be equipped for different effects.
      • Frag, Inferno, Frost, Seeker, Sticky
  • Assault Launcher
    • Homing Missiles: Fires seeking projectile, small area explosion.
    • Energy Pulse: Pure energy blast, single target hit.
    • Spark Beam: Energy beam, continuous damage.
    • Venom Darts: Dart volley, acidic damage.
    • Blast Missile: Effects larger area for damage.
  • Support Gear (field specials)
    • Bulwark Point: spherical field that deflects incoming enemy projectiles.
    • Muster Point: field that increases weapon damage for your teammates who enter the field.
  • ¬†Ultimate Abilities
    • Multi-Target Missile Battery: Deals precise damage across a wide area of the battlefield. Ability to target many fast-moving enemies with guided projectiles.

Get to know Anthem’s Ranger Javelin.

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Storm

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  • Unlocks later in your adventure.
    • Developed by the Dominion – uses powerful technology known as ‘seals’ to boost latent kinesis powers of its lancer. This exosuit has the ability to float effortlessly and unleash the raw energy of the Anthem.
  • Very little defense capabilities.
  • Two weapons for load-out.
    • Ability to change weapons between missions.
    • Wield every weapon type except Heavy.
  • Melee Ability
    • Fiery Strike: Uses seals on arms to delivery an explosive flash. Deals damage and knocks enemies who have gotten too close, back.
  • Blast Seals
    • Lightning Strike: Targeted strike dealing damage to an area.
    • Ice Storm: Field of ice that deals damage, leads up to an explosion of frost.
    • Flame Burst: Quick fire damage explosion at target location.
    • Rime Blast: Ice projectiles that deal damage and freeze close-range targets.
    • Living Flame: Burst of flame energy that seeks out targets.
  • Focus Seals
    • Hoarfrost Shards: Shards of ice that slowly freeze a target in place, rapid fire.
    • Fireball: Ability to fire quickly in small bursts or charged for larger burst that explodes.
    • Ball Lightning: Electric energy ball that can be bounced off walls/objects to reach targets behind cover.
    • Glacial Beam: Beam of powerful ice energy in targets direction.
    • Arc Burst: Blast of lightning, leaps to nearby targets for heavy damage.
  • Support Seals
    • Wind Wall: Defense wall of wind that deflects incoming enemy projectiles.
    • Nexus: Gear cooldown reduction for teammates who enter field radius.
  • Ultimate Ability
    • Elemental Storm: Emits successive blasts of frost, electricity, and fire – ‘meteoric finale’

Get to Know the Storm Javelin

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Interceptor

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  • Agile, Quick, Always Two Steps Ahead
  • Two weapons for load-out.
    • Ability to change weapons between missions.
    • Wields every weapon type except for Heavy Weaponry.
  • Melee Ability
    • Double Bladed Daggers: Multi-hit slashes, deals powerful chain damage that can be continued indefinitely.
  • Assault System
    • Seeker Glaive: Razor-sharp projectiles that seek nearest target.
    • Acid Bomb: Explosive grenade that splashes nearby enemies with acid.
    • Cryo Glaive: Launchable projectile, locks on to a nearby target and freezes on impact.
    • Cluster Mine: Throws out a group of mines onto a targeted area which explode on contact with an enemy.
    • Spark Dash: Leave behind a trail of electricity that damages enemies when you dash forward.
  • Strike Systems
    • Star Strike: Charge enemy with energy that explodes after a delay. Deals increased damage if target is destroyed before full delay.
    • Plasma Star: Plasma-empowered shuriken at a single target, long-range.
    • Nova Strike: Sends out projection of Interceptor which will attack enemies it comes in contact with.
    • Tempest Strike: Single-target attack that can stun smaller enemies.
    • Corrosive Spray: Corrosive acid that damages all enemies hit.
  • Support Systems
    • Target Beacon: Marks target for increased damage which will switch to another enemy if the marked target is destroyed.
    • Rally Cry: Removes status effects from all nearby enemies.
  • Ultimate Ability
    • Assassin’s Blades: Interceptor becomes supercharged, arms its blades and carves through enemies at high-speed.

Get to Know the Interceptor Javelin

 

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Colossus

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  • Basically a walking tank.
  • Two weapons for load-out.
    • Ability to change weapons between missions.
    • Wields Heavy Weapons – Cannot Wield small weaponry (Pistols/SMGs)
  • Melee Ability
    • Heavy Smash: Diving smash attack and hammering melee attack. Clears out smaller enemies instantly with chance to knock down foes – leaves them open to follow-up attacks.
  • Ordnance Launcher Gear (shoulder mounted)
    • High Explosive Mortar: Explosive projectile that deals heavy area damage.
    • Burst Mortar: Volley of smaller mortars for wider area damage.
    • Firewall Mortar: Mortar round that ignites wall of flame, heavy damage to enemies moving through it.
    • Lightning Coil: Single random target strike with arch of electricity. Prioritizes enemies with status effects.
    • Shock Coil: Wave of electricity damaging all nearby enemies.
  • Heavy Assault Launcher Gear
    • Heavy Cannon: Large rocket in targeted direction.
    • Flame Thrower: Continuous stream of fire.
    • Flak Cannon: Arced projectile barrage towards nearby enemies.
    • Railgun: Forceful, precise kinetic around, single target.
    • Acid Spitter: Acid projectile.
  • Support Gear
    • Taunt: Forces enemies within a certain radius to divert their attacks to Colossus.
    • Deflector Pulse: Gives nearby teammates damage-resistance buff.
  • Ultimate Ability
    • Siege Cannon: Ability to clear out smaller enemies, control enemies in a choke point, throw extra damage at a boss.

Get to Know the Colossus Javelin

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